Weapons Sea Power. Welcome to PMC website for naval warfare game: Sea Power Naval Combat in the Missile Age.
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Overall weapons page for Sea Power, its a huge list of weapons if you count every gun, bomb, missile and torpedo in this game, but here we talk about perhaps the most common weapons, call it a quick reference card if you will. For example when you get a new sonar contact of enemy sub, first thing you think about is "what is her weapons range, are my ships already in danger?", this quick reference page hopefully answers those basic weapon range questions.
53-65K, max velocity (speed) 45kts, range 0.5nm - 10.26nm. Anti-surface, wake homing.
65-76, max velocity (speed) 50kts, range 0.5nm - 27nm. Anti-surface, wake homing.
SET-65, max velocity (speed) 40kts, range 0.5nm - 8nm. Anti-submarine, active sonar homing.
Set-40, max velocity (speed) 29kts, range 0.5nm - 4.4nm. Anti-submarine, active sonar homing.
Test-71, max velocity (speed) 35kts, range 0.5nm - 13.5nm. Anti-submarine, active/passive sonar homing.
Uset-80, max velocity (speed) 48kts, range 0.5nm - 9.72nm. Anti-submarine, anti-surface, active/passive sonar homing.
Anti-Submarine RocketSS-N-16 Stallion, max velocity (speed) 600kts, range 1.2nm - 10.4nm. Anti-submarine.
MissileSS-N-19 Shipwreck, max velocity (speed) 970kts, range 30nm - 378nm. Anti-surface, active radar homing.
SS-N-3 Shaddock, max velocity (speed) 675kts, range 23.5nm - 242nm. Anti-surface, active radar homing (radio command).
SS-N-7 Starbright, max velocity (speed) 630kts, range 3.5nm - 39nm. Anti-surface, active radar homing.
SS-N-9 Siren, max velocity (speed) 615kts, range 3.5nm - 59nm. Anti-surface, active radar homing.
As of 2024-11-09T12:25:41Z this is just a quick overview on submarine weapons, no surface ships and other types added yet.
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